For me, for all my painting, illustration and comic works it makes a lot more sense to use Photo. And if you have been using quite CSP, well, that's a raster solution, not a vector based one. Anyway, I need to say I prefer a lot more the 1:1 you get with stroke made / stroke that shows up in Affinity Photo rather than in Designer. I can understand that you feel attracted by their vector solution, Designer, as Manga art gets a lot of benefit from vectors ( and probably you extensively use CSP's vector features). IMO is the case of most people doing this seriously, for a living, or serious side business. Still, I can understand the migration, as an illustrator (and/or comic artist) who needs often other features. The feel of the brush in CSP, performance (also *key, for me and most digital painters* in color picker), is very hard to match. The epub production is surely important for many). I'm also a Clip Studio Pro user.(the Ex full animation addition is interesting, but I tend to prefer the animation suite be sth apart with its entire dedicated UI.The only key thing it adds for me is importing multi-layered CMYK files (but as lately, I only convert from RGB at the very end, not a biggie, either). Glad to read from another illustrator/comic artist, welcome! The more the merrier. She mentioned she was happy to know that there was something she could use for her work if she decides to stop the Adobe subscription. My daughter does use Photoshop extensively for art, much of which is manga influenced (She spent her childhood making Dragonball-Z cartoons.) She's tried out Designer, and noted right away that there were more blend layer options, and she was very impressed w. If one only has a mouse, both the pen and pencil tool can have the thickness adjusted by a pressure graph, similar to what I've seen in Clip Studio. If one is using a pressure sensitive tablet and stylus, or an iPad, Designers pencil tool will make lines with dynamic thickness and opacity. Likewise, there doesn't seem to be any intent to expand into animation. I doubt Affinity has any plans at this point for anything like that. ![]() I suppose some things, like the posable 3D models are for the Pro version. I was unable to see which features were included in the different versions. One can break up vectors, and trim them using subtraction, but many people have asked for a dedicated vector eraser. As you noticed, there is no vector eraser. There are many things still in development. ![]() There are users that have shown manga style artwork in the "Share your work" section of the forum. In contrast, Affinity has only been in production for a bit more that 4 years, and is not specifically intended for comic product. I see that it has been in development for about 18 years now, and obviously has lots of feature focus on creating manga style art. So if there things I should know about those, assume I don't, haha! Most all of my work up to this point as been purely raster-driven.Įdit: Did some screwing around RE: color fill and realized vector shapes can do this really well. Note: I'm familiar with vector lines, but not very versed, and anything vector-related that's not a line tool is a bit arcane to me. Is there a way to modify vector line width dynamically, or is the curve tool the only method? Is there a way of separating color layers that's easier on Affinity than in other programs, or is it still just a matter of add-and-paint? ![]() ![]() What's the best process for color filling within lines, without the fuzzy whitespace between the color and lines? The key things I'm needing to know in the immediate: To that end, I'd like to ask if there are any general tips regarding illustration basics (draw and color) for a comic or manga-style illustrator - that is, someone who likes to make full-on paintings with clearly defined lines and crisp coloration - who's new to Affinity? However, as is true of any new software, I'm finding some of the things I used to do on Clip Studio either missing (selection wand), changed (layer functions) or "hidden" to my CSP-trained eye (vector line pressure editing). But as I started playing around, I noticed some major features that have led me to think it could very well replace Clip Studio Paint as my go-to illustration software. I had bought Affinity Designer for one or two specific things.
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